2026 gaming - first third update

Here's the first third update of 2026, a summary of my gaming up until the end of April.  The projects update can be found here.

This was the gaming board at the start of the year (detail here):

And this is the current position as of the end of April:

I've played ten games.  I'm very happy with this. I was roughly aiming for an average of two a month so to have played two more over the four months is great.

Fantasy - I played Sword Weirdos using some of my Warmachine and Black Scorpion miniatures.  The AAR is here.

Verrotwood - I played another two games of my Awakening Campaign.  I'm getting into the last throes of this and it'll be interesting to see how it all plays out.  The AARs are here and here.

Sci-Fi/Post-Apoc - I started the year's gaming with a game of Space Weirdos using the only "true" Sci-Fi figures I own of some biker girls and desert raiders.  You can read the AAR here.

Ancients & Medieval - I played a Punic Wars game using Midgard.  I used my 10mm collection with a selection of troop types.

16th Century - I finally got a small part of my 15mm late 16th Century/Elizabethan collection onto the table for a game of The Pikeman's Lament.  This was my first game of this ruleset, although I have played The Men Who Would Be Kings a couple of times and that's the same basic mechanics.  The 16th Century is a bit of a transitionary period and probably falls somewhere between Lion Rampant and The Pikeman's Lament and I need to do a bit of work to model it better.

19th Century - I had a game of The Men Who Would Be Kings with some of my 6mm French Colonial collection.  This was only my second game of the system and I've much to learn.  I'm hoping that by playing other sets from this suite of games it'll help me embed the mechanics.

Old West - I played a cracking game of What a Cowboy.  It was only the second time but I do like this ruleset.  This was a more comprehensive game and took me hours to play through as I covered many more of the nuances of the rules this time.  It was really absorbing even though there was only six figures on the table.

Second World War - I finally played my first games of Chain of Command2.  Both were set on the Eastern Front in 1944 and both used the Patrol scenario, which is the first learning game from the rulebook.  I liked it a lot, but I need to keep on playing and it's finding the time when I'm interested in so many other periods.  

You may notice that I have only produced AARs for a few games which are all low model count skirmish games and and those that I'm familiar with. This is due to a few factors: 

  • It takes a lot of  time to photograph and edit the photos and write up an AAR and time is always in short supply.
  • For those games I'm learning I want to concentrate on the game and doing the AAR tends to detract from this, breaking the flow and enjoyment of the game a little.
  • I've never been that happy with the AARs I've produced for larger games and I want to have a think how I can improve on them.

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