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Verrotwood AAR - Place of Power

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  Introduction  The ancient stones send out their arcane emanations.  The cultists of the Wisentii and The Uncoiling of Beiysss converge on the Place of Power to battle for Favor in the name of their dark gods.  The Uncoiling of Beiysss Wisentii Set up The Place of Power is the second game of the Awakening Campaign from the rulebook.  (The AAR for the first game, the Relic Hunt is here ).  Pre-game I rolled for additional terrain and generated a piece of Wicked terrain.  The creature roll generated a Madman who I deployed in the centre of the table.   Starting position with Wisentii deployed at the bottom Round 1 The  Horns is the first cultist token drawn and she uses her two actions to Run towards the nearest Stone of Power.  SerpensNadrew acivates next and his actions mirror the Horns as he Runs towards the nearest Stone. The Heart of the Wisentii is next to move but her Run action is stopped by some difficult terrain so she doesn't get far. SerpensEnirethec of The Uncoiling has

June 2024 hobby update

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That's June gone.  I've continued making steady progress, completing a further 11 28mm figures (88 done out of the 128 that I started the year with).  I've made a decent start on the 15mm Early Imperial Rome project now as well.  I also played another two games, giving two rulesets I've long wanted to play a try.  Overall I'm very satisfied with my hobby year at this halfway point.  Completed I didn't have too much on the table to finish off at the end of May: In the first week of June I finished the Victrix Armoured Late-Romans.  I completed these as a unit of noble Germanic warriors.  You can see more  here . 28mm Print Minis Bitter Nightshades. These are some 3D printed figures I picked up last year and the first real Sci-Fi figures I've ever painted.  Packed with detail, just as I thought I'd finished them I'd see something else to do so they took awhile!  I'll do a post detailing these when I get time. In progress 15mm Cromarty Forge early I

Verrotwood AAR - The Relic Hunt

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 Introduction  The Verrotwood beckons and the faithful answer.  Drawn to an area of the forest the Wisentii and The Uncoiling of Beiysss confront each other for the favour of their dark deities.  Set up This is a game using the Relic Hunt scenario from the rulebook.  The six red markers on the mat represent a Relic token, with the purpose of the game to collect as many as possible, while preventing the other cult from doing the same.  Pre-game I rolled for additional terrain and generated a piece of Cursed terrain.  The creature roll generated a Greater Reanimated.   Wisentii deployed at the top Round 1 The first three tokens pulled from the bag are all for the Wisentii.  The Heart, Horns and Hooves all use their two actions to Run in search of the Relics. SerpensMinajnem is the first of The Uncoiling to activates and he also Runs forwards.  SerpensNadrew uses 1 action to Move forward.  SerpensEnirethec runs to support Minajnem. Activation now switches to the Wisentii and the Bre

28mm Victrix Armoured Germanic Noble Warriors

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June started well as I completed the Victrix late-Roman Armoured Warriors I'd started on in May. I only had the one sprue of six to do and I finished them as noble Germanic/Gothic warriors.  They'll do as a unit of five with a leader, or I could use one as a champion and field a smaller unit for Warlords of Eherwon, which are the rules I'm currently using.  They're a nice addition to the Germanic force providing a bit of muscle.  As with all the Victrix kits they're top quality.  I was provided with a separate head sprue as well which is overkill really.  I have so many spare heads now I really don't know what to do with them.  It's a pity you can't buy the bits separately but that'd undo the whole business model I suspect.  Although some of it may get used for kitbashing unless you want to make a 20 headed monster all this plastic is going to sit there unused and inevitably it'll be thrown away.  I'm really not comfortable with the waste asp