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Verrotwood Game 10 - Leave None Alive

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Introduction Winter has at last released the Verrotwood from its grip.  As the snow disappears the cultists venture out in their quest for Favor and Power.  This time there's no additional quest to undertake.  Each cult is determined to become dominant, they'll be no quarter in Leave None Alive. Set up This game is based on the Bloodbath encounter from Verrotwood: The Old West.  The only changes are in using suitable forest rather than Old West themed terrain.  The game is played on a small board 24x28 inches over four  rounds.  The board features a piece of centrally placed Cursed Terrain and a Madman lurks to attack the Cultists. A Victory Point (VP) is awarded for each enemy cultist or the Madman taken Out of Action.  The cult accumulating the most VPs at the end of the fourth round wins 100 Favor and 1 Point of Power.  The losers gain 50 Favor. Starting positions. Round 1 SerpensNadrew and SerpensEnirethec of The Uncoiling Run forwards ke...

March 2026 hobby update

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March has been a very disjointed month.  We were away for a week in Malta.  Unfortunately, both before we went and on our return there's been some serious family medical business to attend to and normal life has been very disrupted.   I've been left to my own devices for quite a bit of the month, so from the hobby perspective it's been a good month.  To be frank though most of it has been rubbish.  The importance of being able to sit quietly and focus on something that you have control over should never be underestimated.  Completed Here's what I completed during the month: 6mm Iran-Iraq War afvs.  I based up the last four vehicles I'd painted last year.  I'd held off on these as I did consider using them for the Soviet-Afghanistan project but decided they'd be better for the IIW.  I also found a Command stand that just needed the ground texturing so I did that too. 20mm Platoon 20 French Indo-China War Vietnamese.  These were...

Sword Weirdos AAR - Elves vs Undead

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Introduction We return to The Garden of Statis in the Eternal City.  The folk of The Dreaming City - agile and fast Elven warriors led by Commander Varnik take on the Undead of Soregade the Necromancer.   Set up This was a game of Sword Weirdos using the Treasure Surprise scenario from the rules.  Each side was 86 points.   Round 1 Round 1 starting positions Soregade's Undead grasps the Initiative and the bad lad himself moves forward his maximum 2 SPD, which sees him splashing into the central pool.  He doesn't have enough actions left to Interact and grab the chest so that's his turn over.   Using his superior elven speed, Feneric moves 3 sticks to be next to a chest, ready to claim it next turn. The Bane Knight does similar on the other side of the garden, but as he only has a Spd of 2 he can't quite reach the chest. Seeing the Bane Knight positioning itself to grab a chest, Ederic move twice and then fires his pistol at the undead....