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Sword Weirdos AAR - Elves vs Undead

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Introduction We return to The Garden of Statis in the Eternal City.  The folk of The Dreaming City - agile and fast Elven warriors led by Commander Varnik take on the Undead of Soregade the Necromancer.   Set up This was a game of Sword Weirdos using the Treasure Surprise scenario from the rules.  Each side was 86 points.   Round 1 Round 1 starting positions Soregade's Undead grasps the Initiative and the bad lad himself moves forward his maximum 2 SPD, which sees him splashing into the central pool.  He doesn't have enough actions left to Interact and grab the chest so that's his turn over.   Using his superior elven speed, Feneric moves 3 sticks to be next to a chest, ready to claim it next turn. The Bane Knight does similar on the other side of the garden, but as he only has a Spd of 2 he can't quite reach the chest. Seeing the Bane Knight positioning itself to grab a chest, Ederic move twice and then fires his pistol at the undead....

February 2026 hobby update

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I didn't manage to reach the hobby heights  of January this month.  Strangely enough feeling better has impacted hobby time as I've felt well enough to do other things but it's all swings and roundabouts. Completed Here's what I completed during the month: 20mm Platoon 20 Vietnamese civilians.  The majority of the painting for these was done last month, with just some highlights, varnishing and basing to be completed.  They're nice "classic" wargames miniatures, not over fussy or detailed and for those newbies only used to plastic or 3D print figures probably appear basic, to which I’d say bollocks. 15mm 16th Century arquebusiers.  I finished off the rebasing of 22 Essex Miniatures figures onto single 15mm round magnetised bases.  This gives the flexibility for keeping them as singles for  skirmish and forming units for larger games. I need to work out how to base the pike and musketeers, in a way that captures the era but is also practical for gaming,...

Verrotwood Game 9 - How Winter kills

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Introduction A savage winter has descended upon the Verrotwood. Beast, man and things less easily categorised, struggle over the scraps in a desperate battle for survival.  When a flock of carrion birds is seen circling in the sky, the cultists of Wisentii and The Uncoiling of Beiysss set out to see if any sustenance can be gleaned from the forest.  The last stragglers from a herd of wild cattle have become stuck in deep snow and scavenger birds have spotted them.  This has alerted not only the cultists: a pack of desperate wolves (Forest Beasts) and a bear (Greater Forest Beast) have also descended on the clearing.  The cultists will have to fight hard to take any prizes. Set up This game is played on a small board over four rounds.  The four stranded cattle are placed in the centre of  the board.  The cultists activate from opposite edges.  The wolves and the bear are placed on the side edges facing each other.  The wolves activate as a pac...