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Showing posts with the label Black Scorpion Miniatures

Sword Weirdos AAR - Elves vs Undead

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Introduction We return to The Garden of Statis in the Eternal City.  The folk of The Dreaming City - agile and fast Elven warriors led by Commander Varnik take on the Undead of Soregade the Necromancer.   Set up This was a game of Sword Weirdos using the Treasure Surprise scenario from the rules.  Each side was 86 points.   Round 1 Round 1 starting positions Soregade's Undead grasps the Initiative and the bad lad himself moves forward his maximum 2 SPD, which sees him splashing into the central pool.  He doesn't have enough actions left to Interact and grab the chest so that's his turn over.   Using his superior elven speed, Feneric moves 3 sticks to be next to a chest, ready to claim it next turn. The Bane Knight does similar on the other side of the garden, but as he only has a Spd of 2 he can't quite reach the chest. Seeing the Bane Knight positioning itself to grab a chest, Ederic move twice and then fires his pistol at the undead....

The Clash of the Exiles - A Sword Weirdos AAR

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Background The Garden of Statis in the Eternal City.  Two ancient enemies, exiles in time, exiles from their homeland confront each other. The forces The Lost of Byzantias - Five hardy warriors led by Nikolais the Spellsword. The Elfkin of The Dreaming City - Agile and fast Elven warriors led by Dyvim the Commander. The full stats for both forces can be found here .   Table Set up I played the game on a 2ft x 2ft board, standard size for a 75 points game of Sword/Space Weirdos.  The terrain was set up to represent the symmetrical nature of the Garden of Stasis.  Round One  The Byzantias win the Initiative roll.  Stephanos the crossbow armed Hunter takes one action to move up and gain line of sight (LOS) on Dyvim the Elf Commander.  He then fires at him but the shot misses.  For his third action he spans his bow to begin the reload process which will take two actions.  Activation now passes to the Elfkin.  Hashgan the Elf Fighte...